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[iOS] Loading a scene after calling WebCamTexture.GetPixels causes the g...
Steps to reprodue: 1. Open attached project2. Switch to iOS and make a build3. Deploy to device4. When launched, tap 'GetPixels' but... Read more
Registry.GetValue crashes Unity build when using IL2CPP
Steps to reproduce:1. Add a Registry string value:Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios"Name: "EnableDebugPath"Value: "true... Read more
[Polybrush] Paint Vertex Colors compatible shaders are missing when pick...
To reproduce:1. Open any project that has Polybrush2. Try assigning Polybrush shaders to your material Expected: shaders are availab... Read more
[iOS][Metal] Changing RenderTexture.active corrupts screen on Devices wi...
When changing the Camera's render target to a RenderTexture, regular rendering is invalid. This only occurs on Metal, it works as ex... Read more
Animator.Root keyframes values are incorrect when previewing the Animation
How to reproduce:1. Open the attached project2. Select any model3. Preview and inspect the animation in the animation window4. Selec... Read more
Shortcut Manager - Vertifcal alignment of "Name" and "Bindings" in bindi...
When viewing Bindings in the Shortcut Manager, entries in the "Name" column will be vertically centered to their row, but entries in... Read more
Shortcut Manager - ArgumentOutOfRangeException when clicking inside the ...
If you are looking at the Binding Conflicts category in the Shortcut Manager and click inside the binding list, an ArgumentOutOfRang... Read more
LOD Group component contains references to Renderers of a different LOD ...
How to reproduce:1. Open the attached "1012406_repro.zip" project2. Select "LodGroup_1" GameObject from the Hierarchy3. In the Inspe... Read more
Shortcut Manager - Unity freezes when closing the "Create New Profile" p...
In the Shortcut Manager, if you go start creating a new profile and then close the "Create Profile" window via the system close butt... Read more
Prefab can't be deleted, when Prefab size is too large to create an Undo...
Steps to reproduce:1. Open the "Pumping Plant Level" Unity Project2. Start the "CANNOT DELETE PUMPING STATION" scene3. Delete the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used