Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b12
Issue ID
648866
Regression
No
WebGL binary data upload on Chrome and Firefox fails
-e: see title, sending binary data to server via WWW and WWWForm does not work on WebGL target
-repro:
1. Run the "skene" in Unity Editor
2. Press "Grab" button
Pressing the button will result:
- A screenshot is taken to Texture2D
- The screenshot is sent to server address: see below
- Response from the server confirms the image upload and shows the dimensions of the image
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Add comment