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0
votes
Fixed

WWW object in Unity Editor cannot communicate with servers that compress...

Webplayer

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Jan 24, 2014

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Version/s: 4.5.0a5

The WWW object, when running in the Unity Editor, passes a wide-open Accept header (value /) and does not include the Accept-Encodin... Read more

0
votes
Fixed

style.CalcSize does not care about length change that is made by using k...

IMGUI

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Jan 24, 2014

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Version/s: 4.3.2f1

To reproduce:1. Open the project that I have attached and run 'test' scene2. Run the scene, notice that both lines have the same tex... Read more

0
votes
Not Reproducible

[DX12] Alt+Tab when fullscreen causes application to hang

DirectX12

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Jan 23, 2014

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Version/s:

Repro steps: 1. Build & run the attached project using DX11 or DX122. Toggle full screen using GUI button3. Alt+tab to another w... Read more

1
votes
Fixed

Stripping code strips procedural material classes

iOS

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Jan 23, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Build and run on iOS3. Fail:../Data/Managed/mscorlib.dllCould not produce class with ID 184C... Read more

1
votes
Fixed

Collider2D behaviour is not the same as Collider when Rigidbody2D Interp...

Physics2D

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Jan 23, 2014

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Version/s: 4.3.3f1

Steps to reproduce : - import the project attached- open the "Test Scene"- click on the pause button in the editor- click play- sele... Read more

1
votes
By Design

Methods tagged with [ContextMenu] don't show up in derived classes if th...

Scripting

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Jan 23, 2014

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Version/s: 4.3.3f1

Steps to reproduce : - import the project attached- select the "test" object- open the context menu for BehaviourA and notice that i... Read more

25
votes
Fixed

A few Gingerbread devices freeze after the app is closed or sent to back...

Android

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Jan 23, 2014

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Version/s: 4.3.3f1

The device becomes unresponsive after the application is sent to the background by pressing the home button or after it is quit with... Read more

21
votes
Fixed

[Mono] NetworkInterface.GetAllNetworkInterfaces() raises bad length Argu...

Mono

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Jan 23, 2014

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Version/s: 4.3.1f1

Calling NetworkInterface.GetAllNetworkInterfaces() in MacOS X, when there are adapters with more than 6 characters (i.e. "bridge0", ... Read more

0
votes
Duplicate

_MainTex_TexelSize is getting overwritten with an incorrect value, every...

Shaders

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Jan 22, 2014

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Version/s: 4.3.1f1

_MainTex_TexelSize is getting overwritten with an incorrect value, every time you re-save the shader, if you use a WebCamTexture. To... Read more

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