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Duplicate
Votes
0
Found in
4.3.1f1
Issue ID
587055
Regression
No
_MainTex_TexelSize is getting overwritten with an incorrect value, every time you re-save the shader, if you use a WebCamTexture
_MainTex_TexelSize is getting overwritten with an _incorrect_ value, every time you re-save the shader, if you use a WebCamTexture.
To reproduce:
1. Open the attached project
2. Run the scene
3. Adjust the _AspectMode on the emojiMat material (see that's working properly)
4. Edit CustomEmojiShaderGLSL (add a comment or something to cause a recompilation)
5. Notice that adjusting the _AspectMode does not work anymore
-
meave2323
Jul 04, 2020 11:48
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This is a duplicate of issue #580757