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Fixed in 4.5.X

Votes

1

Found in

4.3.3f1

Issue ID

587149

Regression

Yes

Collider2D behaviour is not the same as Collider when Rigidbody2D Interpolation is turned on

Physics2D

-

Steps to reproduce :

- import the project attached
- open the "Test Scene"
- click on the pause button in the editor
- click play
- select the box and the cube in the Hierarchy
- click on the "next frame" button next to the play button a few times and notice that BoxCollider2D on Box gameobject does not match BoxCollider on Cube gameobject

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