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[Text Mesh Pro] NullRef exception raised while creating a prefab out of ...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps: 1. Import Text Mesh Pro essentials 2. Load "10 - Bullets & ... Read more
[TMP] OnEndEdit is not called when clicking away after scrolling in an I...
Reproduction steps: 1. Open user's attached project "InputFieldBugDemo" and run "SampleScene" 2. Click on the Input Field 3. Scroll ... Read more
[Mobile] TextMeshPro - InputField doesn't open the keyboard on click if ...
How to reproduce: 1. Build the "TMP_repro.zip" project for iOS 2. Build & Run the app on a device via Xcode 3. Press on the Input Fi... Read more
Character Limit of Input Field is bypassed when using a custom TMP_Input...
How to reproduce: 1. Open the attached project ("1403543_repro.zip") 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Try enter... Read more
[TextMeshPro] RectTransform Sizing changes and Anchoring is Offset when ...
How to reproduce: 1. Open the attached project named Case_1170085 2. Observe the UI layout in the Game view 3. Update TMP to 2.0.1 4... Read more
Editor crashes on closing font asset creator window while atlas is being...
Editor crashes on closing font asset creator window while atlas is being generated Steps to reproduce: 1) Create new project 2) Wi... Read more
TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...
To reproduce: 1. Open attached project ("case_1182462.zip") 2. Install the latest available TextMeshPro package version 3. Observe t... Read more
[UWP] TMP Input Field doesn't show word suggestion on TouchScreenKeyboard
How to reproduce: 1. Open the attached " TMPBug.zip" project 2. Build to UWP 3. Open built the solution in Visual Studio 4. Start De... Read more
[Mobile] Rich Text is editable when "Allow Rich Text Editing" is disabled
Reproduction steps: 1. Open the attached project “Case956757_TMP” 2. Build and Deploy to a device 3. In the Build, tap on the Input ... Read more
[TextMeshPro] Text is not rendered when huge part of it is masked using ...
How to reproduce: 1. Open the attached project "1253625.zip" 2. Open the "TEST" Scene 3. Enter the Play Mode 4. In the Game View cli... Read more
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