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0
votes
Fixed

Recorded Image Sequence with Recorder and FXAA enabled produces image wi...

Package: PostProcessing

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Feb 24, 2022

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Version/s: 3.0.3

Reproduction steps: 1. Open the attached “1406776.zip” project 2. Open the “SampleScene” Scene 3. Window > General > Recorder > Reco... Read more

0
votes
By Design

Post Processing don't work on build and output null error in log

Package: PostProcessing

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Dec 12, 2020

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Version/s:

Creating post processing layer and camera is throwing a null ref. Repo Steps: 1. Open the attatched project 2. Load 'TestScene' 3. ... Read more

2
votes
Fixed

[iOS] [Post Processing] Ambient Occlusion does not work

Package: PostProcessing

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Jul 12, 2018

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Version/s: 2.0.8-preview

To reproduce: 1. Open project 2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS ... Read more

0
votes
Duplicate

Shader error in 'MultiScaleVORender' when using PostProcessing and "3D W...

Package: PostProcessing

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Jan 09, 2020

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Version/s: 2.2.2

MultiscaleVO compute shaders fail to compile by default from "failed to open source file: '../StdLib.hlsl'" errors producing 'Divide... Read more

2
votes
By Design

[Linux] [Post Processing] Shader error in 'Hidden/WorldPositionTint' whe...

Package: PostProcessing

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Jan 10, 2020

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Version/s: 2.2.2

How to reproduce: 1. Open the user's attached project (PostProcessingGLCamDepthTexBug.zip) 2. If there are no errors in console, ent... Read more

0
votes
Won't Fix

[Post-Processing] InvalidOperationException errors are continuously thro...

Package: PostProcessing

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Jan 30, 2020

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Version/s: 2.3.0, 2.2.2, 2.1.7, 2.1.0

Post-processing profile preset properties disappear on resetting and InvalidOperationException errors are thrown continuously. Step... Read more

1
votes
Fixed

[XR][PostProcessing] Ambient Occlusion is misaligned when using Single P...

Package: PostProcessing

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Feb 06, 2020

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Version/s: 2019.1, 2019.3, 2019.3.0f6

How to reproduce: 1. Open attached project ("1217583-repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Post... Read more

0
votes
Active

[XR][XR SDK][Postprocessing] Bloom is affecting region behind Occlusion ...

Package: PostProcessing

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project ("1217594-Repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Bloo... Read more

0
votes
Duplicate

[M1] Object with Transparent / Fade Material shows through opaque object...

Package: PostProcessing

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Dec 22, 2021

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Version/s: 3.2.0

How to reproduce: 1. Open the user's attached project "ssr transparency issue.zip" 2. Build and Run Expected result: The object wit... Read more

0
votes
Fixed

[XR SDK] [PPv3] Lens Distortion, Motion Blur, Bloom effects does not sho...

Package: PostProcessing

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Dec 29, 2020

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Version/s: 3.0.1

Reproduction steps: 1. Open the attached project ("PPSv3.zip") 2. Open the "TestScene" scene 3. Open Inspector window and select "PP... Read more

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