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[Oculus XR Plugin] AndroidManifest.xml is removed when exporting a proje...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity” Sc... Read more
[Quest 2] [Oculus XR] Player crashes on launch when built with Depth Sub...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene.uni... Read more
[QuestPro][OculusXR] Right eye flickers with Vulkan and ETFR enabled on ...
Steps to reproduce: 1. Open the attached user's project "TestScenesXRSDK_2022_48f1.zip" 2. Switch to Android Platform 3. Make sur... Read more
[Quest][OculusXR] CPU/GPU reported by OVRMetrics is 2x higher with Oculu...
Steps to reproduce: 1. Open the attached user's project "URP VR 2023.zip" 2. Make sure OVR Metrics tools are installed via Meta De... Read more
[Quest] Editor crashes on ovrp_UnityOpenXR_OnSessionDestroy with a speci...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/BorderDemo.unity” Scene 3. Enter the Play Mode ... Read more
[XR][XR SDK][Oculus] Right eye is not rendering certain Materials when u...
How to reproduce: 1. Open the "1165601_ReproProject" Project 2. Open the 'Scenes/SampleScene" Scene 3. Enter the Play Mode Expected... Read more
[Quest 3][OculusXR] Artifacts on the right eye when SubSampled Layout is...
Steps to reproduce: 1. Download the attached user's project "ai-xr-poc.zip" 2. Switch to Android 3. Make sure OculusXR is enabled... Read more
Crash on (OVRPlugin) UnityPluginUnload when entering Play mode
How to reproduce: 1. Open the “IN-82494_repro“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Exit Play mode and re-ent... Read more
[Vulkan][OculusXR] Only 1/4 of the Screen is rendered on Left/Right eye ...
Steps to reproduce: 1. Open the attached user's project "OculusFfrPp.zip" 2. Switch to Android 3. Make sure OculusXR plugin is us... Read more
CPU is level 5 when a project with an empty Scene is deployed on Meta Qu...
How to reproduce: 1. Open the attached project "HighCPUTest.zip" 2. Make sure that Basic OVR Metrics HUD is enabled on Meta Quest ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning related to Raytracing being unsupported on the device opens HDRP Wizard instead of documentation
- Project Settings initially open with the Option Area list obscured
- Inconsistent Warning message related to Raytracing when HDRP Asset on a not supporting Raytracing device
- Keywords on Materials and their variants aren't updated until they are rendered in Scene view, Game view or Inspector
- HDRP Wizard "Project Migration Quick-links" warning is misaligned with other warnings