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2
votes
Fixed

Android launch times increased x4 from URP 8.1.0 to URP 10.0.0-preview.26

Package: Scriptable Render Pipeline Universal

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Aug 08, 2020

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Version/s: 10.0.0-preview.26

Android app start-up time has increased from 5 seconds with URP 8.1.0 to 20 seconds with URP 10.0.0-preview.26 measured on Samsung S... Read more

0
votes
Fixed

[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...

Package: Scriptable Render Pipeline Universal

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Aug 07, 2020

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Version/s:

How to reproduce: 1. Open a new URP template project 2. Add a new cube 3. Drag-n-drop a texture from the project window to cube in t... Read more

0
votes
Not Reproducible

[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP ...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2020

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Version/s: 10.0.0-preview.28

Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48 [URP][Magic Leap] ZeroIteration ... Read more

0
votes
Fixed

Scene Grid gets partially shrunk when Shadow Intesity option is set abov...

Package: Scriptable Render Pipeline Universal

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Sep 24, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps: 1. Open the attached project named Case_1186500 2. Open the "Test" scene and select the Point Light 2D 3. Increa... Read more

1
votes
Fixed

[Android][iOS]GameObject with Lit Shader Graph has light gray ring on An...

Package: Scriptable Render Pipeline Universal

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May 16, 2022

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Version/s: 12.1.x, 13.1.5, 14.0.0

How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Inspect the Game view Expected results: The sphere... Read more

0
votes
By Design

Transparency has incorrect behaviour

Package: Scriptable Render Pipeline Universal

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Jun 15, 2020

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Version/s: 2019.4.0f1

How to reproduce: 1. Create a new URP unity project. 2. Use the sample scene 3. Change Wood material used by the stud frame used in ... Read more

0
votes
Fixed

[URP][Metal] GPU crashes and 'Compiler failed to build request' error is...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 7.0.1

How to reproduce: 1. Open the attached 'PostProcessShaderWarmupIssue-2019.4.zip' project 2. Switch Target Platform to iOS in the Bui... Read more

0
votes
Won't Fix

URP Assets, set in Graphics Settings on Runtime are not taken into accou...

Package: Scriptable Render Pipeline Universal

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Aug 27, 2020

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Version/s: 7.4

To reproduce: 1. Open the attached project; 2. Open ShaderVariantTool: Window> ShaderVariantTool; 3. Make sure "level1" URP asset i... Read more

0
votes
Not Reproducible

[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...

Package: Scriptable Render Pipeline Universal

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Jan 23, 2020

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Version/s: 7.1.8

With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more

0
votes
Fixed

Performance loss when Universal RP calls Camera.main twice per frame whi...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open user's attached project "URPSlowBug.zip" 2. Go into Play Mode Expected result: GameObjects load without a... Read more

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