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Editor GUI does not display text/objects/assets (Win XP Only)
Win XP 32-bit does not display text/objects/assets in editor. Please see attached screen shot for details. To reproduce:- Create a n... Read more
[Standard][Keywords] Material EmissionColor set from Code does not set a...
To reproduce this bug: 1. Open the attached project2. Open test material3. Select TestMaterial, set any color you like in Emission.4... Read more
Word wrapping has been turned off for the console, making it necessary t...
To reproduce this issue: 1. Open the attached project2. Open 'Test Scene'3. Play4. You should see a debug message in the console tha... Read more
When using rich text and changing font size with <size>, the wrong space...
To reproduce the bug: 1. Import RichTextSizeBug package2. Open the scene3. Observe the text field4. It has the rich text enabled and... Read more
Autoconnect Profiler checkbox for Web Player Builds always disabled
-e: see title -repro:--enable webplayer dev build--NOTICE the disabled option for auto-connecting the profiler Read more
Orthographic camera doesn't work in full screen mode with non-native res...
To Reproduce: 1. Create a new project, set Camera to Orthographic, add scene to build, build & run.2. Select any non native reso... Read more
The documentation has nothing about 'responseHeaders'
There is absolutely no documentation on responseHeaders property of WWW. You can see in MonoDevelop that it autocompletes this to an... Read more
Tree height in SpeedTree Modeler does not match Unity editor
Upon import into the Unity Editor the scale of trees should match their height shown in SpeedTree Modeler. Read more
Adjusting the Samples value in the Animation Editor view does not adjust...
Steps to repro:1. Create a new game object.2. Add an Animator component, add an animator controller and an animation to it3. Add mul... Read more
SystemExecutableAndDlls is counting the executable twice
To Reproduce: 1. Open the project & build it to iOS, with development build on. 2. Click 'Print sizes' notice that 'Total' is eq... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected