Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
1
Found in
4.3.0b2
Issue ID
563246
Regression
No
It is difficult to register an undo for RenderSettings changes
This issue has no description.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
cmacdougall_ssv
May 18, 2022 18:43
Updated solution for modern unity with additively loaded scenes and prefab stages:
var renderSettingsInstances = Object.FindObjectsOfType<RenderSettings>();
Undo.RecordObjects(renderSettingsInstances, "Changes to RenderSettings");
BigRoy
Oct 23, 2014 12:55
This does the trick:
Object renderSettings = Object.FindObjectOfType(typeof(RenderSettings));
Undo.RecordObject(renderSettings, "Changes to RenderSettings");