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[UnityScript] Error in Mono Develop when trying to add Debug.Log
Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more
Redundant scrollbar appears in the "Platform Browser" window
Steps to reproduce: Create a project File -> Build Profiles Click the "Add Build Profile" button Select the "Embedded Linux" or "... Read more
"GL_INVALID_OPERATION" errors and Render Passes do not render correctly ...
Reproduction steps:1. Open the attached “Rendergraph_webgl_issue.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Obser... Read more
[Test Framework] Template doesn't start with the latest verified Test Fr...
Newly created project doesn't start with the latest verified Test Framework package, Refer to the attached screenshot. Steps to repr... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view:- the keyf... Read more
"Default Network Prefabs" Scriptable Object has a lot of missing GameObj...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, select Assets -> DefaultNetwor... Read more
Cannot dock windows after undocking them
Steps to reproduce : - create a new project- undock a window and notice the error- try to dock it back and notice that it's not poss... Read more
The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
Editor crashes when calling GetBoneTransform on an Animator with generat...
How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size