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Monobehaviour cannot be loaded in inspector
Monobehaviour cannot be loaded in inspector. 2) How can we reproduce it using the example you attached. 1. Open the scene "TestScen... Read more
Directional Lights and Orthographic Camera maintain maintain perspective...
To reproduce: 1. Open Arcade Shooter 3 project 2. Open Main scene 3. Enter play mode 4. Move around with the ship. Specular higlight... Read more
Massive memory leak leading to system running out of memory
To reproduce: 1. Try opening the attached project Read more
Dwarf combat + jaegersimulator crashes plugin
-repro: --set channel to Stable --go to http://apps.warnerbros.com/thehobbit/dwarftraining/us/public/ --select player and opponent ... Read more
It's impossible to see some colliders when 2d transform handle is in the...
1. have any sprite in scene 2. add box or edge collider 3. observe how the collider is hidden underneath the transformhandle 4. they... Read more
Deleting a state in an animator can cause links from "Any State" to be d...
To reproduce: 1. Open project AnimatorAnyStateBug 2. Open New Animator Controller 3. Select "Any State" - notice how it has two tran... Read more
C# function declarations are missing out parameters
http://docs.unity3d.com/Documentation/ScriptReference/EditorGUIUtility.RGBToHSV.html static void RGBToHSV(Color rgbColor, float H, f... Read more
ubuntu launcher bar icon issues
-e: the icon in the launchbar seems to have alpha issues -repro: --build attached project (see user reply) --run in ubuntu --NOTICE... Read more
Text goes over the edge of an input field and overlaps inspector's text ...
To reproduce: 1. Open the project I attached (it's more ready-to-test than the user's) 2. Open the scene 3. Click on main camera 4. ... Read more
AdSupport.framework is now included (but not enabled) in iOS builds
To reproduce: 1. Create new project 2. Build and run on iOS 3. Check in xcode that AdSupport framework is added, but not enabled (wa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned