Search Issue Tracker
Fixed in 5.0.X
Votes
2
Found in
4.3.0b3
Issue ID
567459
Regression
No
C# function declarations are missing out parameters
http://docs.unity3d.com/Documentation/ScriptReference/EditorGUIUtility.RGBToHSV.html
static void RGBToHSV(Color rgbColor, float H, float S, float V);
Should be:
static void RGBToHSV(Color rgbColor, out float H, out float S, out float V);
http://docs.unity3d.com/Documentation/ScriptReference/Physics.Raycast.html
Here, the RaycastHit parameter is a very commonly used one to return hit info.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment