Search Issue Tracker
Editor crash when mecanim transition endTime < startTime
1. Open the attached project.2. Select the New Animation Controller and go to the Animator window.3. Select the transition between t... Read more
Stripping fails when two methods' generic parameters differ in DLL
Postponing reason: This is an issue with the stripper incorrectly stripping overloaded generic methods. We are not going to fix this... Read more
Canvas doesn't update to Game View size when tab is not in front.
Repro steps:- Have Game View docked separately from Scene View and not being the front tab (see image)- Create new scene.- Menu: Gam... Read more
Disabling an UIRenderer component at runtime crashes Unity
1. Open the attached project2. Run the scene3. Click the "Toggle Renderer" (it disables the UIRenderer)4. Unity crashes Read more
RectTransform picking doesn't work when collapsed in Inspector
Repro steps:- Make sure RectTransform component is expanded in Inspector.- Select nothing in the Scene View or Hierarchy.- Click on ... Read more
plugin maxes out cpu/core with game
-e: the plugin process/child of the browser stays on max cpu and the game becomes very sluggish -repro so far: win7/10.8.5 with chro... Read more
Blank scene when refreshing a Streamed Web Player build
Blank scene when refreshing a Streamed Web Player build.Used browser: Safari - Version 7.0.2 (9537.74.9) To reproduce:- Open attache... Read more
Crash when importing a large project from Asset Store
Crash when importing a large project from Asset Store. To reproduce:- Create a new project- Open Asset Store- Import the large Mixam... Read more
Importing video with Chinese characters broken in Unity 4.5
Try to import the attached mp4 video file in Unity 4.5. Result: "Error while reading movie"Expected: video is imported and can be pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default