Search Issue Tracker
Won't Fix
Votes
1
Found in
4.3.0f1
Issue ID
573126
Regression
No
[WP8] Textures drawn with Sprite Renderer ignore wrap setting
Steps to reproduce:
1. Create a project which uses SpriteRenderer to continuously draw a scrolling sprite by changing TextureOffset property.
2. At Import Settings make sure Texture Type of the sprite is set to Advanced and Wrap Mode is set to Repeat.
3. Apply.
4. Run in editor - see texture scroll and repeat itself
5. Deploy it to Windows Phone device - texture will scroll, but at the end of the image it will drag and repeat pixels instead of wrapping.
To workaround this issue simply use Mesh Renderer instead of Sprite Renderer to achieve the scrolling effect.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Add comment