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cmd+D does not duplicate an array in the Inspector
To reproduce: 1. Open the project that I've attached 2. Open the _scene 3. Click on the only element in the scene view 4. Expand "So... Read more
Filter does not reset after selecting an object in a scene view
To reproduce: 1. Create a new project 2. In the scene view, add a cube and a cylinder 3. In the search field, type "cyl" 4. Select c... Read more
Static object won't bake
To reproduce: 1. Import wall_circular.ma 2. Create an object from the imported file 3. Set the object to static 4. open Lightmappin... Read more
Undo does not work in curve editor
To reproduce: 1. Create a new script 2. In the script add: public AnimationCurve velocityToRatio; 3. Attach the script somewhere 4... Read more
4.5: Shader compiler throws "Empty program string'' error on missing pro...
To reproduce: 1. Import the repro package 2. Create a new material and add the RGBMSkyboxCubed shader to it 3. An error that says "S... Read more
Curve editor mouse wheel scrolls instead of zooms
Steps to reproduce: 1. Open any project 2. Import Image effects 3. Attach Color Correction Curves script to Main Camera 4. Click on ... Read more
An item from the hierarchy search results does not get selected with the...
1. Create a new project 2. In the Hierarchy view search type "M" 3. Click the down arrow key 4. Notice that the Main Camera does not... Read more
Gizmos.DrawFrustum does not draw align properly with a camera
To reproduce: 1. Create a new project 2. Attach this script to the main camera: void OnDrawGizmos () { Transform thisTransfo... Read more
Editing a sliced sprite in photoshop, will break it
To reproduce: 1. Open any project 2. Import a sprite for buttons 3. Slice the sprite 4. Add a button into the scene, using one of th... Read more
-e the new rect tool is broken. half of the time moving a handle ends up...
1. Import a new sprite 2. Set it to "Sprite (2D/uGUI) 3. Open Sprite Editor for it 4. Draw a rectangle to slice one of the sprites 5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations