Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.3.0f2
Issue ID
573447
Regression
No
Memory leaks on Windows Phone 8
Steps for probable reproduction:
1. Open any project
2. Build and run it on Windows Phone 8 device
3. Monitor memory through Profiler
4. It has been reported it should go up about 1MB every two seconds.
Could not reproduce with:
Version 4.3.0f4 (e01000627d60)
Sat, 09 Nov 2013 17:33:35 GMT
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
LooZ
May 06, 2014 20:09
Same problem. Any ideas?
Daliran
Mar 04, 2014 10:12
I have the same issue in Unity 4.3.4 for the Windows Phone 8 platform only.