Search Issue Tracker
Internal compiler error reported instead of Syntax error
Steps to reproduce --------------------- 1. Create a script that includes two variable declarations, the first one should include br... Read more
editor crash on trying to use System.Speech.Recognition
-e: when trying to use System.Speech.Recognition in a script the editor crashes -repro: --unzip attached project --drag Scripts/Tes... Read more
Prefab instances are not updated in the scene after optimizing models
To reproduce: 1. Import a model 2. Drag it into scene 3. Drag it back into the hierarchy to make a prefab 4. Go back to Model Import... Read more
When using materials with texture offsets, lightmapping sometimes uses z...
To reproduce: 1. Open attached project 2. Open scene 'scene' 3. Open lightmapping tab 4. Bake lightmaps 5. Notice that incorrect off... Read more
Audio.PlayScheduled produces artifacts on cpu spikes
To reproduce: 1. Import package the "repro" 2. Open "scene" 3. Enter play mode 4. Press space. it should call "audio.PlayScheduled" ... Read more
Contextual menu for a shader is shown in the particle system curves
Steps to reproduce : - create a new project - create a particle system - enable "Size over Lifetime" and select the Size Curve - re... Read more
"Error occurred in occluder data computation" thrown when trying to bake...
To reproduce: 1. Open attached project 2. Open scene testas, it contains a terrain and a camera 3. Open Occlusion Culling window and... Read more
[InheritVelocity] Shuriken particles shooting in the wrong direction whe...
Steps to reproduce : - import the project attached - open the scene - press play and notice that after a few seconds the particles... Read more
Removing a rigidbody2d causes the collider outline of a child object to ...
To reproduce: 1. Create an empty gameobject and attach a rigidbody2d to it 2. Create another gameobject and attach a box collider2d ... Read more
Typo in License Management window
In editor press "Help->Manage License". Near "Activate new license" button it is written "start a trial period if you are eligable f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder