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[Mac][Deployment] Player Icon is not created when built for Mac OSX Stan...
Player Icon is not created when built for Mac OSX Standalone Steps to Reproduce:1. Create a New Project2. Click on Edit > Setting... Read more
Editor crashes when playing MPEG2 video in Inspector
How to reproduce:1. Download and open attached "VR Previz Prep" project2. Select video "Screen4" in Project Tab under Assets/Media3.... Read more
[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...
To reproduce:1. Open user's attached project (MSAADepthBug.zip)2. Enter Play mode3. Observe Game window Expected: no ghosting effect... Read more
Multiple typos in method description when using PrefabUtility: "childen"...
How to reproduce:1. Open or create a new Unity project2. Import the attached script "PrefabUtility" and open it with Visual Studio3.... Read more
TMP Importer and Settings windows are not movable when Settings are focu...
How to reproduce:1. Create new project2. Make sure you don't have TextMesh Pro installed3. Go to the Edit -> Settings -> TextM... Read more
[IL2CPP] Building Development Build fails when Script Debugging is enabl...
How to reproduce:1. Open a new Unity project2. In the Player Settings, set the Scripting Backend to IL2CPP3. In the Build Settings, ... Read more
Assembly-CSharp.dll gets rebuilt when test assembly changes
If a change to a test assembly is made(Does not reference Assembly-CSharp.dll) then Assembly-CSharp.dll will still be rebuilt regard... Read more
Misleading info text in SpriteAtlas asset
To reproduce: 1. Download attached project "project-boost.zip" and open in Unity2. Navigate to Textures > Boot and select Boot.sp... Read more
Foldout arrows in the Model Importer's Animation tab are occluded
To reproduce: 1. Open the attached project (foldoutArrows.zip)2. Select "animation" asset in the Project view3. In the Import Settin... Read more
LayoutGroup stops multiple Canvases from rendering at the same time
How to reproduce:1. Open the user-submitted project and open the "SampleScene"2. Disable the "Panel" object under GameUI -> Canva... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script