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Animation compression causes undesired objects transformation on the X axis
Steps to reproduce:1. Download repro.zip and open "TestScene" scene2. Press play, notice charecters shift on the x axis3. Turn off a... Read more
[Shuriken] Editor crash on SetParticles() when Particles system's Trails...
Steps to reproduce:1. Download 864208repro.zip and open "test" scene2. Press play, Unity will crash3. Reopen project, disable Trails... Read more
Assetbundles larger in 5.4 than in 5.3
To reproduce:1. Open attached project2. Right-click "testTexture" asset, press "BuildToAB"3. The script will now build it to an asse... Read more
Substances with Standart Shader are not being fully rendered on a mesh
How to reproduce: 1. Open attached project "863701-repro.zip" and "TheScene"2. Press play Expected behavior: Substances with Standar... Read more
Instantiated canvas element size is different from original element if s...
Steps to reproduce:1. Download 864193_repro.zip and open "new" scene2. Press play. Notice instantiated buttons are different scale t... Read more
[VR] When having two cameras in a scene only the Right camera's view is ...
Reproduction steps:1. Open the attached project.2. In the project settings and select any Virtual Reality SDK, I was using Split ste... Read more
[Editor] Entering play mode while paused and then exiting play mode caus...
Repro steps:1. Open Scene1 from attached project.2. Select Particle System and in the scene view observe how it simulates.3. Press P... Read more
[Android] Floating window doesn't adjoin left-top corner of the screen
Steps to reproduce: 1) Download attached project and open in Unity2) Build 'Unity5.43_FloatingTest' scene3) Install this .apk file w... Read more
Unity crashes when entering paused play mode with VR enabled
Reproduction steps:1. Open the attached project2. Make sure that Single Pass and VR is enabled in Player Settings3. Click on Pause4.... Read more
[OpenGL] Unity crashes when playing scene with plugin window open
To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more
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