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[Entities][Linux][IL2CPP] Player crash stack trace is displayed multiple...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Open the terminal and change the directory to b... Read more
CPU and GPU Progressive Lightmappers produce different Lightmap results ...
How to reproduce:1. Open the attached project "GPUBakeProblems.zip"2. Open Window>Rendering>Lightning3. Click "Generate Lightn... Read more
Search: Inspector tab displays deleted asset data and buttons to access ...
Steps to reproduce: Create a 3D project Add any 3D game object for example "Cube" Go to the "Window" menu and select "Search" ->"... Read more
[iOS] No details about the notification that opened the app are present ...
Steps: Open the "Main" project Build and Run to the iOS Platform In the application press the "Every parameter except alert" button ... Read more
Hub fails to download "Android SDK & NDK Tools" module
How to reproduce:1. Open the Unity Hub Installs section2. Install any 2022.2 streams version with “Android SDK & NDK Tools” modu... Read more
[VFX] Spawn Behavior inconsistent in Runtime vs. Editor
Unexpected behavior while switching to runtime mode.Step to repro- Import package in URP project where VFX package is available- Ope... Read more
Crash with multiple stack traces when changing a specific curve
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on “Main Camera“ GameObject in the Hierarchy window3. Open the ... Read more
[Android] Button is still recognised as pressed after releasing when usi...
How to reproduce:1. Open the “IN_37656” project2. Press File → Build Settings3. Under the “Run device” select the “<Enter IP>”... Read more
Command line build - BuildProgram exited with code -2147024809 when Allo...
1. What happened Command line builds fails with code -2147024809 when building to Windows Standalone with AllowDebugging flag passed... Read more
Prefab does not expand when there are child prefabs attached to the prefab
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Expand “Prefab_A” Prefab in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject