Search Issue Tracker
Fixed
Fixed in 2021.3.31f1, 2022.3.10f1, 2023.1.18f1, 2023.2.0a19
Votes
0
Found in
2020.3.48f1
2021.3.25f1
2022.2.19f1
2023.1.0b16
2023.2.0a14
2023.3.0a3
Issue ID
UUM-35492
Regression
No
CPU and GPU Progressive Lightmappers produce different Lightmap results when generating Lighting
How to reproduce:
1. Open the attached project "GPUBakeProblems.zip"
2. Open Window>Rendering>Lightning
3. Click "Generate Lightning"
4. Change Lightmapper to "Progressive GPU"
5. Select the "Baked Lightmaps" tab
6. Open the Lightmap
7. Repeat step 3
Expected results: Lightmaps are the same
Actual results: Lightmaps are the different
Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" error is thrown when swapping between built-in and URP depending on assets loaded out of asset bundles
- Objects receive a black outline in Ray Traced Screen Space Reflections
- NullReferenceException Occurs When Baking APV with GPU Streaming Enabled
- Scene renders incorrectly when using RenderGraphUtils.AddCopyPass
- [URP] Searchable context menu instantly closes when attempting to open it
Add comment