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[Textures][Cursors] Due to a wrong texture setting custom cursor isn't d...
Cursor had a wrong texture type (which was not marked as "readable"). Maybe we should log a more direct warning when that happens. ... Read more
custom cursor doesn't apear in a built project
To reproduce: 1. Open attached project 2. Build and run Expected result: The cursor appears Actual result: There's no cursor Read more
Object references more than it should
To reproduce: 1. Open attached project 2. Open scene sample 3. In the toolbar open "!!!@ Click Me @!!!! > Checker Dialog" 4. Press C... Read more
After deleting an EditorWindow script that had an open window, the windo...
1. Open the attached project 2. Choose any layout (the current layout needs to be changed) 3. Open the window (Window->TestWindow). ... Read more
RenderTexture get's skewed without camera.ResetAspect() call
To reproduce: 1. Open attached project 2. enter play mode 3. Change game view size Expected result: RenderedTexture also changes it'... Read more
InteractiveCloth can't be disabled on Start()
Steps to repro: 1. Open the project I attached and open a scene "clothpausetest" 2. Press play. If you press space cloth freezes and... Read more
"Run in Background" does not work for fullscreen
To reproduce: 1. Open attached project 2. Go to player settings. Make sure "Run In Background" is enabled 3. Include the test scene ... Read more
Shaders should not be cached on Vivante GC1000
Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more
Editing a Polygon Collider 2d in 3d view is broken when z position is not 0
To reproduce: 1. Open project repro 2. Open scene "repro" 3. Set the scene view to 3d 4. Select "plr". It's a sprite with a polygon ... Read more
Project and Hierarchy tab items are no longer "spring-loaded"
To reproduce: 1. Open the scene in the attached project 2. Ensure that the parent object A has its contents hidden (disclosure trian... Read more
All about bugs
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