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0
votes
Fixed

Lightmap snapshot gets cleared when clearing GI Cache

Global Illumination

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Sep 24, 2014

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Version/s:

Lightmapping info gets cleared with GI Cache manual cleanup1. Create a project with few static objects2. Optional: set lightmapping ... Read more

0
votes
Won't Fix

No 3D Sound option in audio import settings

Audio

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Sep 23, 2014

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Version/s: 5.0.0b5

To reproduce:1. Open attached project2. Select audio file in project window3. Notice that 3D Sound option is missing in import settings Read more

0
votes
By Design

Unity logo and progress bar missing on 1st build

WebGL

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Sep 23, 2014

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Version/s: 5.0.0b5

-e: see title -repro:--start new project--save dummy scene--make & run webgl build--NOTICE the Unity logo and the progress bar i... Read more

0
votes
Fixed

In import settings, inconsistent 'Create from Grayscale' state when chan...

-

Sep 23, 2014

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Version/s: 5.0.0b5

To reproduce this issue: 1. Import the attached package2. Select imported texture3. Set Texture Type to Texture4. Set Texture Type t... Read more

0
votes
Not Reproducible

NullReferenceException when adding a "Selectable" component

UI

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Sep 22, 2014

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Version/s: 4.6.0b19

Steps to reproduce : - create a new project- create a new canvas- add an empty game object to the canvas- add the "Selectable" compo... Read more

0
votes
Fixed

bug reporter project size estimation wrong

Bugreporter

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Sep 22, 2014

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Version/s: 5.0.0b5

-e: see title. the size is calculated before removing all the junk that will not be sent with the report (temp and cache files)-wind... Read more

0
votes
Won't Fix

In Two Column Layout of the Project, the plugin Inspector does not show ...

Project Browser/Hierarchy

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Sep 22, 2014

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Version/s: 5.0.0b4

1. Open attached project2. In Project view click on rtmidi.bundle/osxsynth.bundleExpected result: No matter in which column you clic... Read more

0
votes
By Design

Exponential and Linear fog does not work on Windows Phone

WP8

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Sep 22, 2014

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Version/s: 5.0.0b5

Steps to reproduce:1. Download attached project2. Build and run it on WP8.1 or WP8 device3. Change fog type to Exponential or Linear... Read more

0
votes
Not Reproducible

Unity crashes when editing one enabled and one disabled 2d collider

Physics2D

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Sep 21, 2014

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Version/s: 5.0.0b5

When editing two 2d colliders at the same time (and one of the colliders is disabled), exiting the edit mode will cause a crash. To ... Read more

2
votes
Fixed

No new icon sizes for iPhone 6+

iOS

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Sep 19, 2014

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Version/s: 4.5.4p1

No new icon sizes for iPhone 4.7" and iPhone 5.5"From the Apple developer docs: https://developer.apple.com/library/ios/documentatio... Read more

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