Search Issue Tracker
By Design
Votes
0
Found in
4.3.3f1
Issue ID
586527
Regression
No
Object references more than it should
To reproduce:
1. Open attached project
2. Open scene sample
3. In the toolbar open "!!!@ Click Me @!!!! > Checker Dialog"
4. Press Checkstuff
5. The console prints out the dependencies of the two objects in scene
The "BrokenPrefab" has extra dependencies due to using icons & labels and an unsued mesh resource due to having it's particle system set to "mesh" and then switched back to billboard
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment