Search Issue Tracker
Fixed
Votes
0
Found in
4.3.2f1
Issue ID
586544
Regression
No
[Textures][Cursors] Due to a wrong texture setting custom cursor isn't displayed
Cursor had a wrong texture type (which was not marked as "readable"). Maybe we should log a more direct warning when that happens.
to reproduce:
1. Open attached project
2. Built attached project
3. Launch the app
Expected result: Custom cursor looks properly. Or a warning in editor is given that the texture is wrong
Actual result: Custom doesn't work properly and no warning is given
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment