Search Issue Tracker
Fixed
Votes
0
Found in
4.3.2f1
Issue ID
586544
Regression
No
[Textures][Cursors] Due to a wrong texture setting custom cursor isn't displayed
Cursor had a wrong texture type (which was not marked as "readable"). Maybe we should log a more direct warning when that happens.
to reproduce:
1. Open attached project
2. Built attached project
3. Launch the app
Expected result: Custom cursor looks properly. Or a warning in editor is given that the texture is wrong
Actual result: Custom doesn't work properly and no warning is given
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
Add comment