Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.6.0b10
Issue ID
613272
Regression
No
Unity does not handle OSX dot underscore "._foo.bar" system files well on Windows
Unity does not handle OSX dot underscore "._foo.bar" system files well on Windows
If project contains "._*.bar" and "._*.bar.meta" files errors for each file will be thrown. For example:
"Refresh case sensitivity failure. Asset: Assets/._ShopWindow.png ; Metafile: Assets/._ShopWindow.png.meta"
"assets/._shopwindow.png is not a valid asset file name. Please make sure there are no slashes or other unallowed characters in the file name. The file will be ignored."
This creates minor inconvenience when sharing projects between OSes.
Read more about these files here: http://apple.stackexchange.com/questions/14980/why-are-dot-underscore-files-created-and-how-can-i-avoid-them
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on object:runtime_invoke_void__this__ when opening a specific project
- Circle-shaped rendering artefacts visible in Local Volumetric Fog boundaries box in Scene view when Fog Distance is lower than 1
- “Fog Distance” property name and description is unclear in the Inspector window
- Crash with multiple stack traces when using Burst-Compiled Span.Fill()
- Broken compute shaders propagate via the cache server
Add comment