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Crash on Rigidbody_CUSTOM_set_centerOfMass_Injected when opening a speci...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/MartinTests/Tutorial Martin.unity” Scene Expected... Read more
Text is masked when the Maskable property is disabled
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select Text_CLAIM Game... Read more
Some tangents return NaN when the Tangents calculation method is set to ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
RangeAttribute does not retain value when entered directly into the numb...
How to reproduce:1. Open the attached project "AlgoQuest.zip"2. Select "Main Camera" in the Hierarchy window3. Change the "Smooth Sp... Read more
The Global shader variable unity_DeltaTime.x value does not match the Ti...
Reproduction steps:1. Open the attached project “DeltaTimeProject”2. Open the 'Assets/DeltaTimeIssueTest.unity' scene3. Enter Play M... Read more
AssetBundle incremental build needs to detect script namespace/assembly ...
Repro: Open the attached project (google drive link in first comment) Use Menu item to Build AssetBundles Change the namespace in My... Read more
Rename Shortcut Profile window does not display all the data correctly
Steps to reproduce: Open the Shortcuts window (Edit>Shortcuts for Windows or Unity>Shortcuts for Mac) Click on the Profiles dr... Read more
[VFX] MultiMesh output with ShaderGraph is ignoring no cast shadow
With a Multi Mesh Output and the ShaderGraph integration, disabling CastShadow is only applied on a single mesh index. Step to repro... Read more
Shortcuts: User gets "Profile already exists" validation during default ...
Steps to reproduce: Create a project Go to the menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens In the profi... Read more
Creating and opening a Visual Effect Graph throws errors in the Console,...
How to reproduce:1. Open an empty project and install Visual Effect Graph2. Create a new Visual Effect Graph and double-click it to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject