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Fixed in 2021.3.46f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 7000.0.0a14, future release
Votes
0
Found in
2021.3.24f1
2022.3.39f1
6000.0.0b11
Issue ID
UUM-35772
Regression
No
The Global shader variable unity_DeltaTime.x value does not match the Time.deltaTime value when compared via script
Reproduction steps:
1. Open the attached project “DeltaTimeProject”
2. Open the 'Assets/DeltaTimeIssueTest.unity' scene
3. Enter Play Mode
4. Observe the Console Window
Expected result: The Time.deltaTime value is equal to unity_DeltaTime.x value
Actual result: The Time.deltaTime value is different from the unity_DeltaTime.x value
Reproducible with: 2020.3.46f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a13
Reproducible on: Intel macOS 13.3.1
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Resolution Note (fix version future release):
Fix the extra clamping of delta time value assigned to "unity_DeltaTime"
Resolution Note (fix version 6000.1):
Fixed the over-clamping of delta time value applied to "unity_DeltaTime"
Resolution Note (fix version 6000.0):
Fix the over-clamping of delta time value applied to "unity_DeltaTime"
Resolution Note (fix version 2022.3):
Fix the over-clamping of delta time value applied to "unity_DeltaTime"
Resolution Note (fix version 2021.3):
Fix the over-clamping of delta time value applied to "unity_DeltaTime"