Search Issue Tracker
Fixed
Fixed in 2021.3.29f1, 2022.3.6f1, 2023.2.0b1, 2023.3.0a1
Votes
0
Found in
2021.3.25f1
2022.2.19f1
2023.1.0a15
2023.1.0b16
2023.3.0a1
Issue ID
UUM-35742
Regression
No
Shortcuts: User gets "Profile already exists" validation during default profile creation workflow
Steps to reproduce:
- Create a project
- Go to the menu "Unity" -> "Shortcuts"
- Verify, that the "Shortcuts" window opens
- In the profile drop-down menu select "Create New Profile"
- Repeat the same action several times
Expected result: During the second profile creation proposed default name should be "New profile (1)"
Actual Result: The user gets the same default name "New profile" with the validation below, that such a profile already exists. Added screenshot in the "Attachments" section.
Reproducible with: 2023.2.0a15, 2023.1.0b15, 2023.1.0b16, 2022.2.19f1, 2021.3.25f1.
Not reproducible with: 2023.1.0b14.
Additional info: Label section in Editor Fundamentals Internal
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment