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Fixed
Fixed in 2021.3.31f1, 2022.3.10f1, 2023.1.13f1
Votes
0
Found in
2021.3.25f1
2022.2.19f1
2023.1.0b16
Issue ID
UUM-35842
Regression
No
Crash on Rigidbody_CUSTOM_set_centerOfMass_Injected when opening a specific Scene
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/MartinTests/Tutorial Martin.unity” Scene
Expected result: The Scene is opened
Actual result: The Editor crashes
Reproducible with: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a11
Fixed in: 2023.2.0a12
Could not test with: 2020.3.48f1 (Multiple errors in multiple scripts)
Reproducible on: Intel MacOS 13.3.1
First few lines of Stacktrace:
{noformat}0x00007ff7f9f2b16f (Unity) Rigidbody_CUSTOM_set_centerOfMass_Injected
0x0000015fef0b0d7c (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Rigidbody:set_centerOfMass_Injected (UnityEngine.Rigidbody,UnityEngine.Vector3&)
0x0000015fef0b0c93 (Mono JIT Code) UnityEngine.Rigidbody:set_centerOfMass (UnityEngine.Vector3)
0x0000015fef0b06f3 (Mono JIT Code) [PhysicsMover.cs:151] KinematicCharacterController.PhysicsMover:ValidateData ()
0x0000016051d38f0b (Mono JIT Code) [PhysicsMover.cs:136] KinematicCharacterController.PhysicsMover:Reset (){noformat}
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