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Using the Trim button in the Sprite Editor does enable 'Apply' button
Steps to reproduce:1. Import and open any sprite in Sprite Editor2. Make some imperfect slices, press apply3. Select the slice, pres... Read more
Setting TouchScreenKeyboard.value resets caret position
If TouchScreenKeyboard.text would be set while keyboard is open, caret position would be re-set instead of being after the last symbol. Read more
Crash when deleting a gameObject prefab with a Canvas component
Steps to reproduce:1. Open the attached project and the scene 'test'2. Delete the Button gameObject under Canvas3. Observe the crash... Read more
Cloning a prefab containing a uGUI canvas with anchored image spawns the...
Steps to reproduce : - import the project attached- open the "PrefabContainer" scene- press play and notice the correctly placed ima... Read more
uGUI instantiate changes anchor position and prefab(clone) position
1. Open attached project2. Open scene "InstantiatedPositionBug"3. Press play4. Prefab1 and Prefab2 will be cloned, Prefab1(clone) ha... Read more
"Quaternion To Matrix conversion failed because input Quaternion is inva...
Steps to reproduce : - import the project attached- open the scene- press play and notice the errors in the console Read more
image loses source image on button that is using sprite swap when enteri...
1. create button and set transition to sprite swap2. enter playmode3. observe how source image switches to 'none' Read more
OSX: Chrome isn't recognizing 4.5.1p2 webplayer
-e: see title, it says "not installed" and the setup page isn't showing the install badge -tested and repro on 10.8/10.9 -repro:--in... Read more
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default