Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0b1
Issue ID
588740
Regression
Yes
Script debugging is broken
When the application is built with script debugging enabled, it starts to lag right after the start and then a few seconds later it hangs completely.
Reproduced on:
Google Nexus 4 with Android 4.4.2
Google Nexus 5 with Android 4.4.2
Reproduced with:
Unity Version 4.5.0b1 (c7511313e89c)
Reproduced in:
Windows 8
Mac 10.9.1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
gooncorp
Oct 03, 2014 23:54
this is still a problem in 4.5.4