Search Issue Tracker
Won't Fix
Votes
0
Found in
4.6.0b1
Issue ID
588796
Regression
No
Graphics.DrawMeshNow() does not work consistently with custom inspectors
To reproduce:
1. Open attached project
2. Enter play mode
3. Select text box and make it smaller
4. Notice a magenta box flickering
Expected result: Magenta box is always visible
Actual result: It flickers
Note: In project folder there's a ScreenFlow.mp4 showing the bug in action
As far as I can tell, when using Graphics.DrawMeshNow you should manually call Material.SetPass, otherwise you will be using the last used material and its settings
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment