Search Issue Tracker
Fixed
Votes
0
Found in
4.6.0b1
Issue ID
588840
Regression
No
Crash occurs when regenerating geometry (UniCSG)
To reproduce:
1. Open the attached project
2. Open the scene "Dungeon"
3. Click on the game object called "Dungeon" (or its child "Cube")
4. Find CSGPrimitive component in the Inspector and make sure that "Use Threading" option is disabled
5. Change the scale X value by clicking on X and dragging the mouse cursor horizontally
5. Unity crashes.
---
If you did this in multithreaded mode, Unity would just disappear.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment