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In the stack trace, a backslash is converted to a forward slash when MSI...
How to reproduce:1. Open attached Unity project "StacktraceBug"2. Enter the Play mode3. Press on a message in the Console window and... Read more
[MacOS] "Unloading broken assembly..." errors with specific dll.
Reproduction steps: 1. Open "AWS Gamelift Starter Kit 35.zip" project Expected Result: No Assembly errors appearActual Result: "Unlo... Read more
Particle Subemitters don't inherit parent's rotation correctly while the...
How to reproduce:1. Open the attached project2. Enter Play mode and click on the "Repro particle" object in the Hierarchy3. In the I... Read more
[Android][IL2CPP] IL2CPP Android build fails
How to reproduce:1. Create a new project2. Change platform to Android3. Edit Package Name and switch Scripting Backend to IL2CPP4. B... Read more
Model importer doesn't allow creation of a new Humanoid Avatar from a mo...
Model importer doesn't allow creation of a new Humanoid Avatar from a model file automatically when switching avatar definition to "... Read more
Timeline Scale displays 1/FrameRate instead of 1/100 when measurement un...
To reproduce:1. Open 'Timeline.zip' project2. Open 'scene'3. Open Timeline window4. In hierarchy select 'Timeline'5. Notice that tim... Read more
"Find References In Scene" lists GameObjects without a reference after r...
How to reproduce:1. Create a new Unity project2. Create a new Prefab and add any Component to that Prefab3. Create a Script and atta... Read more
Unity crashes when updating HDRP to 3.0.0
To reproduce: 1. Create a new project with an HDRP template2. In the Package Manage window, update HDRP to 3.0.0 Expected: the Edito... Read more
ReadPixels on a Texture2D returns RGBAFloat as 1, 1, 1, 0
Steps to reproduce:1. Open user attached project2. Play the scene3. Observe that console outputs "FEEDBACK FAILING" Expected result:... Read more
When Animation Type is set to Legacy, AnimationClip.empty always returns...
Steps to reproduce:1. Open attached project2. Play "AnimationClipCase" Scene3. Press button "Click to load" in the game view-Animati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used