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Models lighting change when the shader is changed dynamically from "diff...
Setting shader to "bumped specular" in the editor and then building the project results in the correct behavior. Reproduced on: Goo... Read more
WAV file compressed to OGGVORBIS and downmixed with "Force to mono" opti...
WAV file compressed to OGGVORBIS and downmixed with "Force to mono" option sounds distorted. Reproducible on 4.3.3f1, 4.3.4f1, 4.5.... Read more
AudioImporter: Sample Rate does not have any effect
To reproduce: 1. Open attached project 2. Select the audio file in the project 3. Notice that it's sample rate is overridden to 100,... Read more
Values not updating in the inspector until you force a repaint
To reproduce: 1. Open attached project 2. Open scene "Derp" 3. Select the main camera 4. Enter play mode 5. Inspect the Scroll View ... Read more
EditorGUILayout Popup control does not handle options arrays with duplic...
To reproduce: - Open attached "EditorGUILayout.unitypackage" and launch "test" scene - In the top menu bar, go to "Test" and open th... Read more
Changing audio clip import settings gives errors
To reproduce: 1. Open the attached project, it contains two audio clips 2. Try to change the Load Type of "Michigan Wolverines" audi... Read more
Override Sample Rate does not work
To reproduce: 1. Create a new project 2. Download the attached .mp3 file (you can use any other mp3) 3. Import the file to the proje... Read more
Switching dx11 on/off causes a crash with no bug reporter
To reproduce: 1. Create a new project 2. Go to player settings 3. Switch "Use Direct3D 11" on and off 4. Repeat 3 5. Unity crashes w... Read more
Importing an asset store project crashes Unity
To reproduce: 1. Create a new project with Unity 2. Open the Asset Store window 3. Go to your purchases 4. Try to import any project... Read more
Canvases are rendered intertwined
Repro steps: - Open attached project and scene 'Test'. - Start Play Mode and observe the two canvases rotate around each other. - No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Elements/Layout inconsistencies in the Particle System component
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- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
- “ReferenceError: Pointer_stringify is not defined” error is thrown when downloading a file