Search Issue Tracker

0
votes
Fixed

Baked lightmaps have wasted/empty space.

Global Illumination

-

Nov 20, 2012

-

Version/s: 4.0.0f7

1) What happened In unity 3, when generating lightmaps, it would appropriately size them to 1024^2, 512^2, 1024x512, etc. In unity... Read more

0
votes
Won't Fix

Level data is reported as corrupted in Unity 4.0.0f7

Mono

-

Nov 20, 2012

-

Version/s: 4.0.0f7

Works fine in 3.5.6 Steps to reproduce: Build the project for Windows x86 with "development built" checked. This is needed only to s... Read more

0
votes
Fixed

hlsl2glsl: atan2 is broken with negative value on iOS

Shaders

-

Nov 20, 2012

-

Version/s: 4.0.0f7

To reproduce: 1. Open project trunk 2. Open CooldoownPieMasked shader 3. Use lines 83 and 86 instead of 84 and 87 4. Build on iOS, a... Read more

0
votes
By Design

On iOS GC.Collect blocks Fmod sound playback

Audio

-

Nov 20, 2012

-

Version/s: 3.5.6f4

To reproduce: 1. Open project GC_Fmod_check 2. Add sinwave_44100Hz_stereo_10sec sound to Cube in main scene 3. Increase Num Block on... Read more

0
votes
Won't Fix

Looping sounds in Flash don't loop gapless

Flash

-

Nov 19, 2012

-

Version/s: 4.0.0f7

1. Open the supplied project. 2. Play in the Editor. Notice how the sound being played loops fine. 3. Build targeting Flash. 4. Run ... Read more

0
votes
Won't Fix

Gradient problem in Shuriken Particle Systems, when migrating from 3.5.6...

Shuriken

-

Nov 18, 2012

-

Version/s: 4.0.0f7

With Shuriken Particle Systems, when migrating from 3.5.6 to 4.0, the alpha keys from the Gradient in the Color Over Lifetime module... Read more

0
votes
Won't Fix

Flash: Build error on using &= with strings

Flash

-

Nov 16, 2012

-

Version/s: 4.0.0f7

x &= (test == test2); on building for Flash gives an error "Error: Implicit coercion of a value of type Boolean to an unrelated type... Read more

0
votes
Duplicate

[Transparency][Substance] substance material with a transparent shader d...

Global Illumination

-

Nov 15, 2012

-

Version/s: 4.0.0f3

Steps to reproduce: 1. Load scene "Lightmap01" 2. In menu Window->Lightmapping 3. In a window press "Bake scene" When I bake lightm... Read more

1
votes
Won't Fix

Show attributes in Inspector for js

Inspector Framework

-

Nov 15, 2012

-

Version/s: 4.0.0f7

1 Add HideBug.js to the project. 2 Select the script in the Project window. 3 You will still see variables aTransform and aGameObjec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.