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"Quaternion To Matrix conversion failed because input Quaternion is inva...
Steps to reproduce : - import the project attached - open the scene - press play and notice the errors in the console Read more
image loses source image on button that is using sprite swap when enteri...
1. create button and set transition to sprite swap 2. enter playmode 3. observe how source image switches to 'none' Read more
OSX: Chrome isn't recognizing 4.5.1p2 webplayer
-e: see title, it says "not installed" and the setup page isn't showing the install badge -tested and repro on 10.8/10.9 -repro: -... Read more
Hierarchy highlight is broken (when clicking on an error/warning)
To reproduce: 1. Open attached project 2. Open scene test. It creates a warning about a script name mismatch 3. Enter play mode - a ... Read more
[Plugins] Can't apply changes if Any Platform is selected in Plugin Insp...
- Import attached project - Select gson-2.0 in Plugins/Android - In the Plugin Inspector select Any Platform - Press Apply Selectio... Read more
[Plugins] No way to remove Placeholder in Plugin Inspector once set
- Import attached project - Select gson-2.0 in Plugins/Android - In the Plugin Inspector select Any Platform - In the platform speci... Read more
Curves does not show up in animationwindow in 'add curve' window
1. create button 2. set transition to animation 3. auto generate animation 4. open animation window for button and select 'add curve... Read more
Switching between clips on a button creates NullreferenceException
1. Create button 2. set transition to animation 3. auto generate animation 4. open animation window and switch from 'normal' to 'pre... Read more
Editor crashes when enabling the Cache Server in Preferences
- Open Unity with any project - Go to Preferences -> Cache Server - Enable Cache Server, but don't type any address - Press the Chec... Read more
4.5 shader compilation regression on preprocessor macros with \ at end
Shader #defines with '\' at end don't seem to end if next line is an empty one. E.g. this fails: // empty line between first and se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations