Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.5.0a5
Issue ID
586788
Regression
No
Enabling and disabling UIRenderer game objects moves them to a corner of the canvas
To reproduce:
1. In the attached project, open "Scene"
2. Find the gameObject "Image" and disable it with the checkbox. (Not the component checkbox, the gameObject checkbox)
3. Reenable the gameObject
4. See that it's moved to the corner of the canvas.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Add comment