Search Issue Tracker
Audio filters don't work on iOS simulator
To reproduce: 1. Open attached project 2. Build and run on simulator 3. Crash (stacktrace attached) FMOD::CodecMPEG::decodeLayer3(vo... Read more
Creating a new project from editor spawns error messages
To reproduce: - Open attached project - Go to File > New Project - Observe the following error messages in Console: Failed running ... Read more
OnMouseDown in editor does not work after making a build for android
To reproduce: 1) Open the attached project and load 'demo' scene 2) Play it and and press with mouse on the sphere. Notice that it d... Read more
Minimum Size of Automatic slicing has been removed
Sprite Editor page still has the documentation and images of Automatic Slicing having Minimum Size <Unity Directory>/Editor/Data/Do... Read more
Graphic corruption when trying to aim in Bootcamp project
Steps to reproduce : - import the Bootcamp project from the Asset Store - create and run a webplayer build - press right click to a... Read more
Add Component context menu is getting too small
In the Add Component context menu, in the Inspector, there are now so many components in the Physics, Physics 2D, and UI categories,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Preview window buttons are pushed out by header text
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled