Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.2f1
Issue ID
594081
Regression
No
Input.inputString doesn't work properly with unicode characters
This issue has no description.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Alloc
Jan 15, 2015 13:51
Besides the documentation on this being incorrect if Input.inputString is assumed to accept Unicode this issue is in fact not resolved, it only works on Windows, on MacOS and Linux only ASCII characters are reported.
Also see this Unity answers entry: http://answers.unity3d.com/questions/232610/non-ascii-characters-in-inputinputstring-in-osx.html