Search Issue Tracker
Fixed in 4.5.3
Votes
1
Found in
4.3.3f1
Issue ID
594028
Regression
No
Any files added to perforce with Unity containing the "@" symbol are converted into "%40" filenames.
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
scabnog
Jul 11, 2014 22:00
This affects any FBX animations of the format model@anim.fbx. I.e. new anims are added to source control with the wrong name.