Search Issue Tracker
Won't Fix
Votes
1
Found in
4.5.0b4
Issue ID
593964
Regression
Yes
Graphic corruption when trying to aim in Bootcamp project
Steps to reproduce :
- import the Bootcamp project from the Asset Store
- create and run a webplayer build
- press right click to aim and notice the image becomes corrupted (screenshot attached)
*Note :
Does not reproduce in the editor.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment