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When Camera is set to Orthographic and lights are casting shadows, parti...
To reproduce this issue: 1. Open the attached project 2. Open OrthoParticleRepro scene file 3. Press Play 4. Notice Particles do no... Read more
[Input] Navigating the keyframes in the Animation Window triggers Window...
Navigating the keyframes in the Animation Window by using Alt "," or Alt "." triggers Window sound Repro: 1. Create a simple animat... Read more
No option to Delete when right-clicking on an Audio Mixer in "Mixers" tab
In "Mixers" tab, when user right-clicks on an Audio Mixer, there is no option to delete. The workaround is CMD+Delete button on Mac ... Read more
Crashed during loading of "dubstepper" scene
To reproduce: - Open attached project and launch "dubstepper" scene - Observe the crash Read more
Gyroscope has inverted axes on Windows Phone 8.1
Steps to reproduce: 1. Download attached project 2. Deploy it to Windows Phone 8.1 3. Click button "AttitudeRotation" to open specif... Read more
LOD Bias can be set as anything from 0 to +infinity, not only between 0 ...
http://docs.unity3d.com/Manual/class-QualitySettings.html In LOD bias explanation, manual says that the value is reflected as fract... Read more
plugin crashes in chrome trying to call JS function in the embedding page
-e: when trying to call a JS function in the page the plugin is embedded the plugin becomes unresponsive and Chrome kills it -see ht... Read more
[WSA] Win Store Apps C++ XAML project doesn't overwrite editor's plugin ...
Win Store Apps XAML C++ project has wrong pre-build script for plugins. First script line is: copy /Y "$(ProjectDir)\Plugins\Metro\... Read more
Handheld.Vibrate() does not cause WP8.1 device to vibrate
Steps to reproduce: 1. Download attached project 2. Build and run it on WP8.1 device 3. Press button "Vibrate!". Phone will not vibr... Read more
[WSA] Webcam is not detected on x86 platform
Webcam application can't detect any connected webcam on x86 platform. In permission settings there's a message "This app does not us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)