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alt-tabbing away from fullscreen game stops updates
-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more
Drag assets from project tab to folders under 'Favorite' mark to drop th...
To recreate: 1) Create a new project 2) Create new empty folder and any asset (C# script for example) 3) Drag empty folder to favori... Read more
It is impossible to create prefab via drag and drop from hierarchy to pr...
To reproduce: 1) Open the project that I have attached and load scene '1' 2) Make sure that project tab is set to 'One column layout... Read more
Animation looping incorrectly
Steps to reproduce : - import the project attached - open the "InfectionUI" scene and press play - click "Options" - select "Option... Read more
Shaders with custom material editors can't be selected on procedural mat...
Steps to reproduce : - import the files attached in the edit - select the substance - drag the shader to the substance - click away... Read more
Can't move multiple uGUI images
To reproduce: 1. Create a new project 2. Add a few uGUI images 3. Select all of the images 4. Try moving them - only one image will ... Read more
Editor stalls for a while before closing
Editor stalls for a while before closing To reproduce: - Make sure that internet is disconnected - Open a project like AngryBots or... Read more
Animated script variables don't work properly when same script used mult...
Steps to reproduce: 1. Create a project which uses Mecanim and Legacy animation system to animate public variables of scripts 2. Bui... Read more
Creating or deleting a script when Editor is in play mode animating publ...
Steps to reproduce: 1. Create a project which has some script variable animated through Animation 2. Enter play mode 3. Create a new... Read more
User defined shortcuts can be called when renaming an asset
To reproduce: 1. Open attached project 2. Make sure that the "test" script is active in the editor 3. Select the camera and try rena... Read more
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