Search Issue Tracker
Won't Fix
Votes
1
Found in
4.3.3f1
Issue ID
595211
Regression
No
In Flash the cos() and sin() functions in vertex shaders are
Steps to reproduce:
1. Open attached project and open the scene "SinCosBug_scene".
2. Look at the two curves in the scene. The top one is a sine wave and the bottom one is a cosine wave. It looks correct in the editor.
3. Build to Flash or open \bin\Flash\SinCosBug.html
4. Look at the curves in the Flash build and compare them with the curves in the editor. The top curve is a cosine wave and the bottom one is a sine wave in the Flash build.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment