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crash on selecting webcam
-repro: --build attached project for linux --start build on Linux --click "update" --select the found webcam --NOTICE app crashes Read more
Dynamic font broken for Bold variant
To reproduce: 1. Open project NGUI-dynamic-font-test 2. Run scene test 3. Bold version doesn't look right, spacing is messed up and ... Read more
[Camera] OS X standalone graphics are broken when 1 camera w/ clear flag...
To reproduce: 1. Open NGUI-dynamic-font-test project 2. Open scene test 3. In scene view move one of the labels. 4. In game view yo... Read more
Shaders with fullforwardshadows render on top of others in deferred (reg...
Shaders with fullforwardshadows directive render on top of other objects when deferred lighting is enabled. Worked in 4.1, stopped w... Read more
Can't select transparent objects with surface shader when clicking on no...
Steps to reproduce : - create a new project - create a cube - create a material and set the shader to Transparent - Diffuse - set t... Read more
Custom shaders wont be exported to the asset bundle correctly when usin...
Steps to reproduce : - import the project attached - go to Build > AssetBundles - open the scene ShowAssetBundle and notice the glo... Read more
Asset bundles fail to build for BB10
Asset bundles fail to build. Read more
Terrain performance glitch when Quality settings window is open
Note: this issue does not involve play mode To reproduce: 1. Open project MecanimTute 2. Open scene Main 3. Select terreno in scene ... Read more
The terrain texture is not visible in the built project
Steps to reproduce: 1. Open the project provided by the user 2. Open the "FromHelicopter.unity" scene 3. Play the scene in the edito... Read more
-e GameCenter.mm uses a non-thread safe static var
GameCenter.mm uses a non-thread safe static var AchievementWrapper.reportProgress uses a static variable (achievementCache) with no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator