Search Issue Tracker
Not Reproducible
Votes
7
Found in
4.3.4f1
Issue ID
600008
Regression
No
The memory is not cleared on iOS when unloading asset
Not Reproducible: this bug was not reproduced on 4.5
To reproduce:
1. Open the attached project
2. Build and run for iOS
3. Profile in XCode
4. See that memory is allocated and never freed though a script is calling bundle.Unload(true) and Resources.UnloadUnusedAssets ();
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
Add comment