Search Issue Tracker
Duplicate
Votes
0
Found in
4.6.0b6
Issue ID
600111
Regression
Yes
Opened 4.6b6 for the first time after installation and get pop error about window layout
1. install 4.6b6 on windows from: http://teamcity.unity3d.com/viewLog.html?buildId=697722&tab=artifacts&buildTypeId=bt3886
2. when installed create new project
Result: a pop up error appears saying that it can't load the layout giving options of quit and continue.
3. select continue
result: project opens but you get two errors:
Error while reading window layout: no main window found
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)
Failed to load window layout: System.Exception: Exception of type 'System.Exception' was thrown.
Note: unable to repro unless you re install is likely. The errors can be cleared.
Comments (2)
-
shanecelis
Dec 04, 2014 19:57
I have the same issue with an existing project and an upgrade from 4.5 to 4.6.0f3 on Mac OS X. Is there any workaround?
-
shanecelis
Dec 04, 2014 19:57
I have the same issue with an existing project and an upgrade from 4.5 to 4.6.0f3 on Mac OS X. Is there any workaround?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graph Execution errors when using GPU occlusion culling with 'Opaque Objects' frame setting disabled on a Camera
- Animator window: “Delete” menu item not greyed out for Base Layer context menu
- Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game view to become black and throws Renderer and NullReference errors in the Console window
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
This is a duplicate of issue #597412