Search Issue Tracker
Fixed
Votes
1
Found in
4.3.4f1
Issue ID
600057
Regression
Yes
Pressing the sleep button repeatedly then resuming a running game will cause the game to be unresponsive for a long time
Reproduced on:
Amazon KindleFire HD 7" (KFTT, 2nd generation) with Android 4.0.3
Reproduced with:
Unity Version 4.3.4f1 (e444f76e01cd)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment